As you can see, most of my games have a "natural" problem with data structures that I can't even think about, and instead I keep thinking about how to further reduce the amount of information stored, which causes me to fail most of the problems that I would otherwise solve.
How to solve this problem? I hope you can give us some answers. If your answer is helpful to me, then I really appreciate it. This question has troubled me for a long time.
Disclaimer: I do not speak English, so there are some grammatical mistakes, please understand.