#!/usr/bin/python
class Node:
def __init__(self, val):
self.l = None
self.r = None
self.v = val
class Tree:
def __init__(self):
self.root = None
def getRoot(self):
return self.root
def add(self, val):
if(self.root == None):
self.root = Node(val)
else:
self._add(val, self.root)
def _add(self, val, node):
if(val < node.v):
if(node.l != None):
self._add(val, node.l)
else:
node.l = Node(val)
else:
if(node.r != None):
self._add(val, node.r)
else:
node.r = Node(val)
def find(self, val):
if(self.root != None):
return self._find(val, self.root)
else:
return None
def _find(self, val, node):
if(val == node.v):
return node
elif(val < node.v and node.l != None):
self._find(val, node.l)
elif(val > node.v and node.r != None):
self._find(val, node.r)
def deleteTree(self):
# garbage collector will do this for us.
self.root = None
def printTree(self):
if(self.root != None):
self._printTree(self.root)
def _printTree(self, node):
if(node != None):
self._printTree(node.l)
print str(node.v) + ' '
self._printTree(node.r)
# 3
# 0 4
# 2 8
tree = Tree()
tree.add(3)
tree.add(4)
tree.add(0)
tree.add(8)
tree.add(2)
tree.printTree()
print (tree.find(3)).v
print tree.find(10)
tree.deleteTree()
tree.printTree()