caustique's blog

By caustique, history, 7 years ago, In English

Topcoder Open schedule — http://tco18.topcoder.com/algorithm/schedule/

FIFA World Cup schedule — https://www.fifa.com/worldcup/matches/

Is it possible by any chance to move TCO Round 2B match to some other time? Two hours before or two hours after the game would be perfect.

I would also like to know opinion of the community on whether you consider World Cup opening game big enough event which supersedes other events, such as competitive programming matches.

Full text and comments »

  • Vote: I like it
  • +35
  • Vote: I do not like it

By caustique, history, 8 years ago, In English

Hi Codeforces.

I am interested if there's an exhaustive list of programming contests that have onsite finals. While there's a huge number of online contests nowadays, participation in most of them doesn't give any perks except T-shirts and (sometimes) money for top finishers. While onsite contest, even if it only rewards top finishers with the money, is a good reward itself and promotion to the onsite contest is a great motivation.

Of course, everybody is aware of such well-known contests with onsite finals as Topcoder Open, Facebook Hackercup, Google Code Jam. There're also some marathon contests such as Marathon24, Deadline24, Challenge24. But there're more contests than that — for example, Codechef Snackdown (started last year), VK Cup, CROC (only for Russian-speaking participants), Mindcoding (https://mindcoding.ro/).

Therefore I'm wondering if there're some other contests that I'm not aware of. If there's no such list, let's create one! What do you think about this idea?

Full text and comments »

  • Vote: I like it
  • +39
  • Vote: I do not like it

By caustique, 10 years ago, translation, In English

Hello everybody!

This is agul and caustique and we are Microsoft interns.

Everybody probably heard about Ice Bucket Challenge and we want to pass the relay to Codeforces.

We nominate Petr, tourist and MikeMirzayanov! You have 24 hours!

Full text and comments »

  • Vote: I like it
  • +268
  • Vote: I do not like it

By caustique, 11 years ago, In English

Good afternoon Codeforces!

It's been a while since last topic about football on Codeforces.

ACM ICPC world finals is about to start but what is more important FIFA World Cup has already started! So let's discuss your team preferences and results, make predictions and post funny photos and jokes about football here. I suggest to keep discussion in English so people from all the world can take part in it.

I will start off by posting picture of my national team. Hope we'll make it to play-off stage this year!

Full text and comments »

  • Vote: I like it
  • -16
  • Vote: I do not like it

By caustique, 11 years ago, translation, In English

349A - Cinema Line

In the problem you need to decide whether cashier can give a change to all customers if the price of the ticket is 25 rubles and there's 3 kinds of bills: 25, 50 and 100 rubles. There's no money in the ticket office in the beginning.

Let's consider 3 cases.

  • Customer has 25 rubles hence he doesn't need a change.
  • Customer has 50 rubles hence we have to give him 25 rubles back.
  • Customer has 100 rubles hence we need to give him 75 rubles back. It can be done in 2 ways. 75=25+50 и 75=25+25+25. Notice that it's always worth to try 25+50 first and then 25+25+25. It's true because bills of 25 rubles can be used both to give change for 50 and 100 rubles and bills of 50 rubles can be used only to give change for 100 rubles so we need to save as much 25 ruble bills as possible.

The solution is to keep track of the number of 25 and 50 ruble bills and act greedily when giving change to 100 rubles — try 25+50 first and then 25+25+25.

349B - Color the Fence

In the problem you're asked to write the largest possible number given number of paint that you have and number of paint that you need to write each digit.

Longer number means larger number so it's worth to write the longest possible number. Because of that we choose the largest digit among those that require the least number of paint. Let the number of paint for that digit d be equal to x, and we have v liters of paint total. Then we can write number of the length .

Now we know the length of the number, let it be len. Write down temporary result – string of length len, consisting of digits d. We have supply of vlen·x liters of paint. In order to enhance the answer, we can try to update the number from the beginning and swap each digit with the maximal possible. It's true because numbers of the equal length are compared in the highest digits first. Among digits that are greater than current we choose one that we have enough paint for and then update answer and current number of paint.

If the length of the answer is 0 then you need to output -1.

348A - Mafia

In the problem you need to find out how many games you need to play in order to make all people happy. It means that each of them played as many games as he wanted.

Let the answer be x games. Notice that max(a1, a2, …, an) ≤ x. Then i-th player can be game supervisor in xai games. If we sum up we get — it's the number of games in which players are ready to be supervisor. This number must be greater or equal to x — our answer.







Don't forget about that condition: max(a1, a2, …, an) ≤ x.

348B - Apple Tree

In the problem you need to find out minimal number of apples that you need to remove in order to make tree balanced.

Notice, that if we know the value in the root then we know values in all other vertices. The value in the leaf is equal to the value in the root divided to the product of the powers of all vertices on the path between root and leaf.

For every vertex let's calculate di — minimal number in that vertex (not zero) in order to make tree balanced. For leaves di = 1, for all other vertices di is equal to k·lcm(dj1, dj2, ..., djk), where j1, j2, ..., jk — sons of the vertex i. Let's calculate si — sum in the subtree of the vertex i. All that can be done using one depth first search from the root of the tree.

Using second depth first search one can calculate for every vertex maximal number that we can write in it and satisfty all conditions. More precisely, given vertex i and k of its sons j1, j2, ..., jk. Then if m = min(sj1, sj2, ..., sjk) and — minimal number, that we can write to the sons of vertex i, then it's worth to write numbers to the sons of vertex i. Remains we add to the answer.

348C - Subset Sums

This problem is about data structures.

First step of the solution is to divide sets to heavy and light. Light ones are those that contains less than elements. All other sets are heavy.

Key observation is that every light set contains less than elements and number of heavy sets doesn't exceed because we have upper bound for sum of the sizes of all sets.

In order to effectively answer queries, for every set (both light and heavy) we calculate size of the intersection of this set and each heavy set. It can be done with time and memory . For every heavy set we create boolean array of size O(n). In i-th cell of this array we store how many elements i in given set. Then for each element and each heavy set we can check for O(1) time whether element is in the set.

Now let's consider 4 possible cases:

  • Add to the light set. Traverse all numbers in the set and add the value from the query to each of them. Then traverse all heavy sets and add (size of intersection * the value from the query). Time is .

  • Add to the heavy set. Just update the counter for the heavy set. Time is O(1).

  • Answer to the query for the light set. Traverse all numbers in the set and add values to the answer. Then traverse all heavy sets and add to the answer (answer for this heavy set * size of intersection with the set in the query). Time is .

  • Answer to the query for the heavy set. Take already calculated answer, then traverse all heavy sets and add (answer for this heavy set * size of intersection with the set in the query). Time is .

We have O(n) queries so total time is .

348D - Turtles

In the problem you're asked to find the number of pairs of non-intersecting paths between left upper and right lower corners of the grid. You can use following lemma for that. Thanks to rng_58 for the link. More precisely, considering our problem, this lemma states that given sets of initial A = {a1, a2} and final B = {b1, b2} points, the answer is equal to the following determinant:

where f(x, y) — is equal to the number of paths from point x to point y. You can calculate this function using dynamic programming.

Finally we need to decide what sets of initial and final points we choose. You can take A = {(0, 1), (1, 0)} and B = {(n - 2, m - 1), (n - 1, m - 2)} in order to make paths non-intersecting even in 2 points.

348E - Pilgrims

Let’s build a simple solution at first and then we will try to improve it to solve problem more effectively given the constraints.

For every vertex let’s find the list of the farthest vertices. Let’s find vertices on the intersection of the paths between current vertex and each vertex from the list that don’t contain monasteries. If we remove any of these vertices then every vertex from the list is unreachable from the current monastery. For every vertex from the intersection increment the counter. Then the answer for the problem is the maximum among all counters and the number of such maxima.

Let’s solve the problem more effectively using the same idea. Let’s make the tree with root. For every vertex we will find the list of the farthest vertices only in the subtree. While traversing the tree using depth first search we return the largest depth in the subtree and the number of the vertex where it was reached. Among all of the sons of the current vertex we choose the maximum of depths. If maximum is reached one time then we return the same answer that was returned from the son. If the answer was reached more than one time then we return the number of the current vertex. Essentially, we find LCA of the farthest vertices according to the current vertex. Before quitting the vertex we increment the values on the segment between current vertex and found LCA. One can use Eulerian tour and segment tree for adding on the segment.

Finally, the last stage of solving the problem – to solve it for the case when the farthest vertex is not in the subtree of the current vertex. For solving of that subproblem we use the same idea that was used in the problem of the finding the maximal path in the tree. For every vertex we keep 3 maximums – 3 farthest vertices in the subtree. When we go down to the subtree, we pass 2 remaining maximums too. In that way, when we’re in any vertex, we can decide whether there’s a path not in the subtree (it means, going up) of the same or larger length. If there’re 2 paths of the same length in the subtree and not in the subtree, it means that for the pilgrim from the current monastery there’s always a path no matter what town was destroyed. If one of the quantities is larger then we choose the segment in Eulerian tour and increment the value on the segment. The case where there’s several paths (at least 2) out of the subtree of the same maximal length, is the same with the case in the subtree.

LCA and segment tree can be solved effectively in O(logN) time per query so the total memory and time is O(NlogN).

Full text and comments »

  • Vote: I like it
  • +50
  • Vote: I do not like it

By caustique, 11 years ago, translation, In English

Hello, Codeforces!

Codeforces Round #202 will take place today, September 27 at 19:30 MSK.

The idea behind the round was born when my friends and I were interning at Facebook this summer. This round probably has the highest number of authors for a Codeforces round to date. The authors of the problems are Azizkhan Almakhan azizkhan, Michael Kolupaev al13n, Filip Hlasek fhlasek, Ivan Mandura budabudimir and myself, Igor Demidov caustique.

Maxim Korystov dark_ai, Alexander Fedulin Jughead and Ibragim Ismailov ibra, Vladimir Chalyshev cmd and Sergey Sklyanichenko Sklyack helped us with preparation of the round.

The ideas behind the 2 problems were inspired by Anton Ermilov ant.ermilov and Dmitry Krasnov navi-spb.

Testers of the round are Alexey Safronov yarrr and Alexey Shmelev ashmelev.

I would also like to thank Gerald Agapov Gerald for his help in preparing the contest.

I hope you find problems interesting and diverse. I'm sure that everyone will find the problem to their liking.

Scores are as usual 500-1000-1500-2000-2500.

Good luck and have fun!

Congratulations to the winners!

Div. 1

  1. ilyakor
  2. rng_58
  3. EnumerativeCombinatorics
  4. ftiasch
  5. phtniit
  6. SillyHook06
  7. niyaznigmatul

Div. 2

  1. zhk
  2. love_kd
  3. alex_k
  4. arpit11293

Attention! Editorial for all problems is available!

Full text and comments »

  • Vote: I like it
  • +272
  • Vote: I do not like it

By caustique, 12 years ago, In English

Good evening!

I thought it would be nice to have all problems from past Hacker Cups in one place to prepare for the upcoming contests. So I created training where you can solve 9 problems from 1-3 rounds of Facebook Hacker Cup 2012. Maybe it's the first and the last contest in your life where you can see time limit 100 seconds but don't worry — it happens because the problem has multitest (20 cases in one test) so in fact you have about 5 seconds for each case.

Wish you have a good time solving these tough problems. Good luck!

Full text and comments »

  • Vote: I like it
  • +95
  • Vote: I do not like it