Again, low-level i/o C++.

Revision en2, by xsc, 2017-01-26 02:19:17

I decided to rewrite this post, previously has been deleted.

I know there a many of posts low-level i/o.

scanf/printf solves slowly i/o, partially, but not always.

Most generic usage i/o — is read and write integers, so I'll write about it without a hundred lines of source code.

1. Read integers.

For simplicity, all input file content loaded to a big buffer, and it will be parsed.


char in[1<<23] ; // a big buffer char const* o ; // pointer to buffer.

And for detecting end of buffer, put '\0' — terminating symbol to end of buffer ( as plain c-string).

Now loading the file:

void load(){  o = in;   in [   fread(in,  1,  sizeof(in ) - 4 ,  stdin ) ] = 0; }

fread - returns number of reading symbols, we just use this for put '\0' terminating symbol to end of buffer.

Reading a unsigned integer:

unsigned readUInt(){
      unsigned u = 0;
      
      while( *o && *o <= 32) ++o ; //  skip spaces
    
      while ( *o >='0' && *o <='9') u = (u << 3) + (u << 1) + (*o++ -'0');
      return u;
}

By default most implementations used u = u * 10 + (*o++ - '0'),
but u * 10 = u * 8 + u * 2 = (u << 3) + (u <<1) I don't know it gives speed, but with shifting the code become happy :)

Reading signed integer.

Some theory of signed integer representation, in most situation see here

-u == ~u + 1

There ~ — bitwise inverting.

And ~u == u ^ 0xFFFFFFFF or ~u == u ^ ~0

Let start writing method

    int readInt()
    {
         unsigned u = 0, s = 0; // s = 0, if integer positive, s = ~0 - if integer negative
         while(*o && *o <= 32)++o; // skip spaces
         
         if (*o == '-')s = ~0, ++o; else if (*o == '+') ++o; // determine sign
         while( *o >='0' && *o <= '9') u = (u << 3) + (u << 1) + (*o ++ - '0');

         return (u^s) + !!s; // ??????? : s = 0 :  (u^s) + !!s = (u^0) + !!0 = u + 0 = u, and
                             //           s = ~0:  (u^s) + !!s = (u ^ ~0) + !! ~0 = (u^0xFFFFFFFF) + 1 = ~u + 1 = -u
         
    }

How to use this complete?

#include <cstdio>

char const * o;
char in[1<<23];

void load(){ o = in ;  in [ fread(in,1,sizeof(in)-4,stdin)] = 0; }
unsigned readUInt(){
     unsigned u = 0;
     while(*o && *o <= 32)++o;
     while(*o >='0' && *o <='9') u = (u << 3) + (u << 1) + (*o++ -'0');
     return u;
}
int readInt(){
    unsigned u = 0, s = 0;
    while(*o && *o <= 32)++o;
    if (*o == '-') s = ~0, ++o; else if(*o == '+') ++o;
    while(*o >='0' && *o <='9') u = (u << 3) + (u << 1) + (*o++ - '0');

    return (u ^ s) + !!s;
}

int main()
{
     load();
     int n = readInt();
     int s = 0;
     for(int i= 0; i < n; ++i)s += readInt();

     printf("summa = %d\n", s);
     
     return 0;
}

Benchmark: read and write 10^6 numbers took 120~150 milliseconds where scanf/printf ~650 milliseconds.

Tags c++, fast i/o

History

 
 
 
 
Revisions
 
 
  Rev. Lang. By When Δ Comment
en8 English xsc 2017-01-27 13:15:50 2 Tiny change: 'push_back(a); g[b].pu' -> 'push_back(b); g[b].pu'
en7 English xsc 2017-01-27 13:10:33 1700
en6 English xsc 2017-01-26 18:07:25 1254 Added wrapper classes
en5 English xsc 2017-01-26 03:26:19 95
en4 English xsc 2017-01-26 03:06:55 1321
en3 English xsc 2017-01-26 02:29:45 504
en2 English xsc 2017-01-26 02:19:17 6 Tiny change: 'a hundred of source' -> 'a hundred lines of source'
en1 English xsc 2017-01-26 02:14:27 3226 Initial revision (published)