If you're using any build script to build and compile your program Then there's a high chance your system got frozen during a contest ( possibly because there were some infinite loop that you didn't notice ) and probably you had to restart your system . This gets very irritating during a contest .
Although there's a workaround of this problem using timeout
script in some system, it's but not always compatible with gcc compiler commands .
A better solution is to set the resource limit ( CPU time , virtual memory , stack size etc. ) in your program using a function : setrlimit
. A general template is ~~~~~
include <sys/time.h>
include <sys/resource.h>
int setrlimit(int resource, const struct rlimit *rlim); ~~~~~ A detailed description of all the terminologies can be found here. the setrlimit
takes two arguments the first one (resource) specifies what sort of resource you want to set limit on (e.g RLIMIT_AS
for the process's virtual memory (address space) , RLIMIT_DATA
for the maximum size of the process's data segment etc. ) , And the second argument specifies the numeric value of the limit that you want to impose on (it's value depends on the resource parameter that you're specifying ) . Personally I like to impose limit on the CPU time (RLIMIT_CPU
) and file size (RLIMIT_FSIZE
).
Note : This function works on UNIX based system , And in order to ignore any of these limits in your final submitted program it's better to wrap this snippet around an #ifndef #endif
conditional directive with ONLINE_JUDGE
macro . That being said here's the minimal code snippet that I use : ~~~~~
include<bits/stdc++.h>
ifndef ONLINE_JUDGE
include<sys/resource.h>
include <sys/time.h>
endif
int main(){
#ifndef ONLINE_JUDGE /* setting up soft limit on resources */ rlimit rlim , rlim_time ; if(getrlimit( RLIMIT_FSIZE , &rlim) || getrlimit(RLIMIT_CPU , &rlim_time) )
return 1 ; rlim.rlim_cur = MAX_FILE_SIZE ; rlim_time.rlim_cur = CPU_TIME ; if(setrlimit( RLIMIT_FSIZE , &rlim ) || setrlimit(RLIMIT_CPU , &rlim_time)) return 2 ; #endif } ~~~~~