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By Xiaohuba, history, 3 weeks ago, In English

UPD: It is a compiler bug, and is resolved since gcc 12.3. Further information is on https://gcc.gnu.org/bugzilla/show_bug.cgi?id=116459.

[Apologize for my poor English.]

The code at https://godbolt.org/z/PP1TTdhxf outputs 1. However, if you simulate the code, the answer is obviously 20.

Further exploration showed that the compiler compiled function qpw, but did not call it. Uncomment line 22 solves the issue, surprisingly. Further more, the bug seems to only occur on gcc12.1 and gcc12.2, with -O2 enabled.

I believe the code does not contain any undefined / unspecified behavior.

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3 weeks ago, # |
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It was because when O2 enabled it does run faster however every variable you create if you don't have a value for it, it will be undefined instead of 0 like default. So therefore, you must define every variables before working on it. (So uncomment line 22 will actually solve the issue)

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    3 weeks ago, # ^ |
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    Please read the code carefully. On line 9, I cleared up every variable in mat, and since it's a constructor, no undefined value is envolved during calculation.

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      3 weeks ago, # ^ |
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      oh yeah I'm sorry about that, and I just find out that if you add cout<<b.mat[0][0]<<" "<<b.mat[0][1]<<" "<<b.mat[1][0]<<" "<<b.mat[1][1]<<"\n"; in your operator * (Matrix b) you will get 20

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        3 weeks ago, # ^ |
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        Because it also adds a side affect, and avoids wrong optimization.

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    3 weeks ago, # ^ |
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    Uncommenting line 22 makes a side affect, and avoids the compiler to (wrongly) optimize out the function call.

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3 weeks ago, # |
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It seems like the compiler used qpw function as a constexpr one to optimize the call out, but it is not marked as constexpr. Very strange, maybe it is a bug indeed.

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3 weeks ago, # |
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I added an operator= function which works just fine. https://godbolt.org/z/vjb4vdczc

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    3 weeks ago, # ^ |
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    Yes, the original code does have undefined behavior.

    The default behavior of Matrix= is to copy the pointer mat, so the function qpw creates the matrix st * res on the stack, copies it's pointer into the global object, but then after the function executes the pointer dangles.

    I'm a bit surprised the compiler can do this. I'll investigate more.

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      3 weeks ago, # ^ |
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      The standard says that the default behavior of copy assignment is to do memberwise copy-assignment for arrays, which will copy the entire data instead of a pointer.

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3 weeks ago, # |
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