# | User | Rating |
---|---|---|
1 | tourist | 3985 |
2 | jiangly | 3814 |
3 | jqdai0815 | 3682 |
4 | Benq | 3529 |
5 | orzdevinwang | 3526 |
6 | ksun48 | 3517 |
7 | Radewoosh | 3410 |
8 | hos.lyric | 3399 |
9 | ecnerwala | 3392 |
9 | Um_nik | 3392 |
# | User | Contrib. |
---|---|---|
1 | cry | 169 |
2 | maomao90 | 162 |
2 | Um_nik | 162 |
4 | atcoder_official | 161 |
5 | djm03178 | 158 |
6 | -is-this-fft- | 157 |
7 | adamant | 155 |
8 | awoo | 154 |
8 | Dominater069 | 154 |
10 | luogu_official | 150 |
Name |
---|
Say you've found places for the first $$$i$$$ knights and are looking for spots for the $$$i + 1$$$-th knight. How many of the previous knights do you actually care about in terms of where the $$$i + 1$$$-th knight can go?
The dimensions:
dp[rows][3][5][5][7]
If you think you know what to do, good luck, and I recommend recursion. Create the states in a way that will make it convenient to "shift" each knight when you place another one.
Thank you galen_colin! I tried to implement the idea again with the optimization you mentioned but unfortunately I got
TLE
!Here is my implementation including both top-down and bottom-up approaches
I appreciate your help.