# | User | Rating |
---|---|---|
1 | jiangly | 4039 |
2 | tourist | 3841 |
3 | jqdai0815 | 3682 |
4 | ksun48 | 3590 |
5 | ecnerwala | 3542 |
6 | Benq | 3535 |
7 | orzdevinwang | 3526 |
8 | gamegame | 3477 |
9 | heuristica | 3357 |
10 | Radewoosh | 3355 |
# | User | Contrib. |
---|---|---|
1 | cry | 168 |
2 | -is-this-fft- | 165 |
3 | atcoder_official | 160 |
3 | Um_nik | 160 |
5 | djm03178 | 157 |
6 | Dominater069 | 156 |
7 | adamant | 153 |
8 | luogu_official | 152 |
9 | awoo | 151 |
10 | TheScrasse | 147 |
Name |
---|
Say you've found places for the first $$$i$$$ knights and are looking for spots for the $$$i + 1$$$-th knight. How many of the previous knights do you actually care about in terms of where the $$$i + 1$$$-th knight can go?
The dimensions:
dp[rows][3][5][5][7]
If you think you know what to do, good luck, and I recommend recursion. Create the states in a way that will make it convenient to "shift" each knight when you place another one.
Thank you galen_colin! I tried to implement the idea again with the optimization you mentioned but unfortunately I got
TLE
!Here is my implementation including both top-down and bottom-up approaches
I appreciate your help.