The freedom of pavel durov, our father. I will now write the same from all of our accounts.
# | User | Rating |
---|---|---|
1 | tourist | 3856 |
2 | jiangly | 3747 |
3 | orzdevinwang | 3706 |
4 | jqdai0815 | 3682 |
5 | ksun48 | 3591 |
6 | gamegame | 3477 |
7 | Benq | 3468 |
8 | Radewoosh | 3462 |
9 | ecnerwala | 3451 |
10 | heuristica | 3431 |
# | User | Contrib. |
---|---|---|
1 | cry | 167 |
2 | -is-this-fft- | 162 |
3 | Dominater069 | 160 |
4 | Um_nik | 158 |
5 | atcoder_official | 157 |
6 | Qingyu | 156 |
7 | djm03178 | 152 |
7 | adamant | 152 |
9 | luogu_official | 150 |
10 | awoo | 147 |
Hi everyone!
I have a question about the language Rust.
Suppose, I've created some struct:
struct A {
x: T,
y: P,
....
}
When it goes out of the scope, Drop is called, memory is cleaned by recursive calls Drop? for all fields.
But what if I implement trait Drop for it:
impl Drop for A {
fn drop(&mut self) -> () {
// nothing
}
}
will the memory be also cleaned when i create an object of type A and it goes out of scope? Or i need to clean it in some other way?
Sorry for my bad English(.
Name |
---|