The freedom of pavel durov, our father. I will now write the same from all of our accounts.
# | User | Rating |
---|---|---|
1 | tourist | 3985 |
2 | jiangly | 3814 |
3 | jqdai0815 | 3682 |
4 | Benq | 3529 |
5 | orzdevinwang | 3526 |
6 | ksun48 | 3517 |
7 | Radewoosh | 3410 |
8 | hos.lyric | 3399 |
9 | ecnerwala | 3392 |
9 | Um_nik | 3392 |
# | User | Contrib. |
---|---|---|
1 | cry | 169 |
2 | maomao90 | 162 |
2 | Um_nik | 162 |
4 | atcoder_official | 161 |
5 | djm03178 | 158 |
6 | -is-this-fft- | 157 |
7 | adamant | 155 |
8 | awoo | 154 |
8 | Dominater069 | 154 |
10 | luogu_official | 150 |
Hi everyone!
I have a question about the language Rust.
Suppose, I've created some struct:
struct A {
x: T,
y: P,
....
}
When it goes out of the scope, Drop is called, memory is cleaned by recursive calls Drop? for all fields.
But what if I implement trait Drop for it:
impl Drop for A {
fn drop(&mut self) -> () {
// nothing
}
}
will the memory be also cleaned when i create an object of type A and it goes out of scope? Or i need to clean it in some other way?
Sorry for my bad English(.
Name |
---|